1.0 GENERAL BRIEFING GUIDE
Mission Data: 1. Time Hack ( for r/w zulu ) 2. EP / Threat of the Day 3. Mission Objective(s) 4. Mission Data Card a. Mission CC / Deputy Lead b. Joker / Bingo Fuel c. Takeoff and Landing Data d. Working Area 5. Weather / Sunrise / Sunset / Moon 6. Illumination 7. Tactical Decision Aid / Transmissivity /Absolute Humidity 8. NOTAMs / Bird Strike Potential 9. Personal Equipment 10. FCIF / Pubs / Maps Ground Procedures: 1. Pre-Flight a. Aircraft b. Armament 2. FLIR Tuning / Boresight 3. Check-In 4. Taxi / Marshalling / Arming 5. Spare Procedures Takeoff: 1. Runway Lineup 2. Formation Takeoff 3. Takeoff Interval 4. Abort 5. Jettison Procedures 6. Low Altitude Ejection 7. Landing Immediately After Takeoff Departure/En Route: 1. Routing 2. Trail Departure 3. Join-Up / Formation 4. Systems / Ops Checks 5. TFR Checks Recovery: 1. Rejoin 2. Battle Damage / Bomb Check 3. Type Recovery 4. Pattern and Landing 5. After Landing / De-Arm 6. Emergency / Alternate Airfields |
Special Subjects (As Applicable): 1. General Roles & Responsibilities (IP, Flight Lead, Wingman) a. Formation Specific Responib. and Priorities b. Flight Member Mission Priorities c. Sensor Prioritization d. Deconfliction Contracts 2. Chase Procedures 3. IFF Procedures 4. Collision Avoidance a. Radar / Vis Search Responsib. b. Midair Collision Avoidance a. Departure/En Route/Recovery a. G- tolerance b. Effects of g-warm up in DCS. Training Rules/Special Operating Instructions/Rules of Engagement |