A/G COMBAT BRIEFING GUIDE
1. IP to target
a. IP description/OAPs/pointers
b. Run-in heading/formation/attack axis/geometry
c. Action point/Pop point
d. Attack
(1) Target area threats
(2) Type delivery
(3) Munitions/fuzing/SMS
(4) Parameters
(5) Avionics
(6) Target description/DMPIs
(7) SEAD support
2. Route to IP
a. Points/Updates
b. Comm plan
c. Formations/Speeds/Altitudes/Timing/Turns
d. NLT FENCE check
e. Target Area Deconfliction
f. Egress/Mutual Support
g. Sun / WX / Terrain thoughts
h. WX backup (low/high show)/ OAPs / TOT slips
i. Reattack plan / Dump Target
j. SAFE / Bailout areas / Friendlies
3. Contracts
a. Formations/Manuevering/Responsibilities
b. Search / Target / Sort
c. Split criteria
d. HTS plan / Class search / IDM with Weasels
e. Threat Reactions
f. AAA
g. SAMs
h. Air Threat
i. Reform Plan
j. 3-ship Plan (if required)
k. Jettison
4. Avionics Setup
a. MESL
b. FCR / ALE-47 / ECM Pod / RWR
c. IFF / HTS / IDM / MIDS / A-A TCN
d. Bullseye
5. Recovery Route
a. Threats
b. Safe Passage Procedures (Points / IFF / Freqs)
c. Formations / Altitudes / Speeds
d. Battle Damage Check
e. Inflight Report
f. Recovery Flow Plan
g. Contingencies
h. Fallout / Late Takeoff
k. Avionics failures / NORDO
l. Comm Jam / Chattermark
m. Airfield Attacks
n. Min Force Size
6. Recap / Questions
7. Prior to Step
a. Intel Update (FLOT / FEBA /Threat)
8. Peacetime / Exercise Ops
a. Motherhood
b. Training Rules
c. Alternate Mission
No Comments