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4.5 BFM Cross-Check.

4.5    BFM Cross-Check.

During a BFM engagement, we need to keep track of two things in order to be successful. First, we need to monitor our own aircraft performance to execute our game plan. Second, we need to monitor the Bandit’s position relative to us and their actions to successfully fight them. Just as we use an instrument cross-check to monitor several parameters at once while flying instruments, we use a BFM cross-check to monitor our performance and the Bandit’s actions during BFM. Depending on the phase and the nature of the fight (defensive, offensive, or high aspect), our cross-check will emphasize different items. Each will be discussed later relative to specific engagement circumstances.

4.5.1    Fighter Cross-Check.

During an engagement, we are usually trying to max perform our jet to create the highest turn rate and the smallest turn radius. G, LV, and airspeed all affect the rate and radius of our turn in a T-38. Therefore, these three things form the foundation of the fighter cross-check. While fighting, we also need to monitor our own fuel state and the floor.

4.5.2    Bandit Cross-Check.

The Bandit cross-check consists of range, AA, AOT (plan form), HCA, LOSR, and closure. These parameters will telegraph the Bandit’s game plan.